Showing posts with label Technology. Show all posts

20 Apr 2015

A Multicolored Google Logo Is Appearing In Android's Search Bar For Some Users

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Take a look at your phone. Open up the Google Experience launcher (the default one on Nexus devices), or if you're using Android 5.0 or later, tap the "Recents" button. Alternately, add the good old-fashioned Google search bar widget to your third-party homescreen. Now, take a look at the left side of the bar: do you see a Google logo? Is it grey, so as not to call attention to itself, or does it look like a spoonful of Froot Loops, like the Google web logo?
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We've been getting tips from users who see the latter, colorful logo on Android for the last couple of days. The switch seems to be entirely server-side, as multiple readers have seen the change while running different versions of the Google Play Services app. It's possible that Google is performing some A/B testing, enabling the multicolored logo for a few users just to see how they react. Apparently their reaction is to tell us, and of course, our reaction is to tell you. You're welcome.
Here's the current grey logo, just for the sake of comparison.
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The change is aesthetic, and therefore subjective, but I have to say I prefer the more subtle grey logo. The Recents page in particular is already a busy jumble of colors and formats, so why add one more distracting element? Anyway, right now it seems to be appearing for a very small subset of users. We'll see if it expands over the next few weeks.




from androidpolice.com

6 Apr 2015

The first space elevator

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The idea of a space elevator had been around as early as 1895, when Russian scientist Konstantin Tsiolkovsky first explored the concept. Inspired by the newly-built Eiffel Tower, he described a free-standing structure reaching from ground level into geostationary orbit. Rising some 36,000 km (22,000 mi) above the equator and following the direction of Earth's rotation, it would have an orbital period of exactly one day and thus be maintained in a fixed position.
A number of more detailed proposals emerged in the mid-late 20th century, as the Space Race got underway and manned trips to Earth orbit became increasingly routine. It was hoped that a space elevator could drastically reduce the cost of getting into orbit – revolutionising access to near-Earth space, the Moon, Mars and beyond. However, the upfront investment and level of technology required meant that such a project was rendered impractical for now, confining it to the realm of science fiction.
By the early decades of the 21st century, the concept was being taken more seriously, due to progress being made with carbon nanotubes. These cylindrical molecules offered ways of synthesising an ultra-strong material with sufficiently high tensile strength and sufficiently low density for the elevator cable. However, they could only be produced at extremely small scales. In 2004, the record length for a single-wall nanotube was just 4 cm. Although highly promising, further research would be needed to refine the manufacturing process.
It was not until the 2040s that material for a practical, full-length cable became technically feasible, with the required tensile strength of 130 gigapascals (GPa). Even then, design challenges persisted – such as how to nullify dangerous vibrations in the cable, triggered by gravitational tugs from the Moon and Sun, along with pressure from gusts of solar wind.
Major legal and financial hurdles also needed to be overcome – requiring international agreements on safety, security and compensation in the event of an accident or terrorist incident. The insurance arrangements were of particular concern, given the potential for large-scale catastrophe if something went wrong. In the interim, smaller experimental structures were built, demonstrating the basic concept at lower altitudes. These would eventually pave the way to a larger and more advanced design.
By the late 2070s,*** following 15 years of construction,* a space elevator reaching from the Earth's surface into geostationary orbit has become fully operational. The construction process involves placing a spacecraft at a fixed position – 35,786 km (22,236 mi) above the equator – then gradually extending a tether down to "grow" the cable towards Earth. It also extends upwards from this point – to over 47,000 km (29,204 mi) – a height at which objects can escape the pull of gravity altogether. A large counterweight is placed at this outer end to keep it taut. Locations that are most suitable as ground stations include French Guiana, Central Africa, Sir Lanka and Indonesia.
As with most forms of transport and infrastructure in the late 21st century, the space elevator is controlled by artificial intelligence, which constantly monitors and maintains the structure throughout. If necessary, robots can be dispatched to fix problems in the cable or other components, from ground level to the cold vacuum of space. This is rarely required, however, due to the efficiency and safety mechanisms in the design.
A major space boom is now underway, as people and cargo can be delivered to orbit at vastly reduced costs, compared with traditional launches. Over 1,000 tons of material can be lifted in a single day, greater than the weight of the International Space Station, which took over a decade to build at the start of the century.
Although relatively slow – taking many hours to ascend – the ride is much smoother than conventional rockets, with no high-G forces or explosives. Upon leaving the atmosphere and reaching Low Earth Orbit, between 160 km (99 mi) and 2,000 km (1,200 mi), cargo or passengers can be transferred to enter their own orbit around Earth. Alternatively, they can be jettisoned beyond geosynchronous orbit, in craft moving at sufficient speed to escape the planet's gravity, travelling onward to more remote destinations such as the Moon or Mars.
In the decades ahead, additional space elevators become operational above Earth, the Moon, Mars and elsewhere in the Solar System,* with a considerable reduction in costs and technical risks. Construction is also made easier by lower gravity: 0.16 g for the Moon and 0.38 g on Mars. Further into the future, space elevators are rendered obsolete by teleportation and similar technologies.

4 Apr 2015

HTC One M9 Review

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HTC was one of Android's earliest supporters. When the Dream launched in 2009, little did HTC likely know that its fortunes would skyrocket in the few years after, along with its share of the smartphone market. Not long after, though, those fortunes began to wane - with the launch of the original One series (One X, S, V), HTC's first attempt to rebrand its smartphone design image began.
The One X was, and I still think is, a beautiful phone. While the Tegra version was lamentable, the Qualcomm-powered variants received generally wide praise. The next year, One M7 launched. It, too, was very good-looking, and while the Ultrapixel camera was controversial, the phone debuted to very positive reviews. Then, last year, the M8 happened. With some significant but generally subtle design tweaks, the excellent Boomsound speakers, a good 1080p LCD, and a quick Snapdragon 801, the M8 wasn't a huge upgrade over the M7, but it had its redeeming qualities. At the time, though, many of us wondered: had HTC started to run out of ideas?
With the M9, that's now a real, pertinent question. On paper, a bigger battery should mean more time off the charger. It doesn't. On paper, a 20MP camera should finally bring the One M9 in line with its other flagship competitors. It doesn't. A Snapdragon 810 should bring considerable speed gains over the year-old 801 in the M8. It doesn't. On paper, a new version of Sense should mean a real facelift for the software with exciting new features. For the most part, it doesn't.
The One is the phone only HTC could build, except then they built it again. And again. And now I'm left wondering: is there a real reason to buy this thing?


The Good


Still metal The One M9 still feels like a premium phone with premium materials, even if some of the small design changes are, to my eyes, less than great.
A respectable 1080p LCD While the M9's screen isn't going to win any awards for best-in-a-smartphone, it's not bad by any means, and still seems like a pretty good 1080p LCD. I applaud HTC for not giving into the 2K pressure.
Boomsound is still good Well, it is.
Not slow The M9 is perfectly quick in most ways, and does not appear to suffer from any of the major performance jank I found on the only other Snapdragon 810 device to date, the G Flex 2.


The Not So Good


Not any faster The M9 doesn't feel appreciably quicker than the phone it replaces, and sometimes can be slower (such as when multitasking). This doesn't speak well of the Snapdragon 810, which is already under fire for issues.
A mediocre 20 megapixels HTC finally ditched the 4MP Ultrapixel rear camera this year, but its replacement is one of the most mediocre cameras I've used on a high-end smartphone, with long focus times, unreliable auto-focus, lackluster night performance, and iffy HDR.
Buttons only a mother could love The new volume and power buttons on the One M9 are so recessed and closely positioned that I'm constantly hitting one when I mean to hit another. This can be legitimately maddening.
Battery life is subpar I was honestly surprised at just how mediocre the M9's battery life was day-to-day, especially when on the strong T-Mobile network in my area. I would struggle through a day away from home on this phone.

Hardware

Design and build quality

Look at an HTC One M8. Now look at the M9. And that's 90% of our work today.
The phones are so similar that the M9 is best described by what doesn't make it look like the M8, as opposed to what it looks like independent of its predecessor. So let's go piece by piece.
The greatest physical change to the phone is, for all intents and purposes, the area where the frame meets the display glass and speaker grilles. Instead of a chamfered, polished edge, there is a "stepped" break in the metal frame that goes straight up and is cut at a 90-degree angle. HTC says they did this because of complaints that the M8 was too slippery, and that the "stepped" effect helps it dig into your hand a little better for maximum grippability. Frankly, I think they did it because chamfering is more expensive. I don't really notice a difference when holding the phone, and it is still quite slippery (HTC's expensive new finishing process also doesn't seem to help, despite what they claim).
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Pictured: edge concerns. I personally think the M8's chamfer looks a bit nicer.
Anyway, the change also meant discarding the One M8's plastic speaker grilles (really, they are glued-on plastic - I didn't know, either) and instead building them into the metal around the display glass. This is one of the few design changes on the M9 that I actually like.
To make up for the lack of a shiny chamfer around the edges of the phone, HTC has given the front-facing camera a polished metallic ring, and it looks really weird. I don't know why they did it, but they did, and it just seems unnecessarily fussy. The enlarged sensor cluster window also isn't doing the M9 any favors visually.
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Along the edges, HTC's buttons have all migrated to the right side of the phone to create what is likely the biggest button identification clusterfuck on any smartphone I have ever used. I do not use that word lightly. I have no idea how such close placement on such crappy, extremely recessed buttons made it past usability testing. It just stinks. While you can double tap or slide up to wake the phone, HTC's solution has never felt as quick or easy as ambient display to me (far and away the best easy-on display tech of all), and you're still not going to be able to avoid those truly awful volume buttons. A recurring theme for HTC, it would seem. They should stop doing that.
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My dark gray version doesn't have the two-tone gold/silver thing going on, so it looks a bit more muted and (I think) tasteful than its shinier sibling. Around the back, the only difference worth highlighting is the camera module, which now sticks out slightly from the frame, and is square. Subjectively, I find it kind of an eyesore, preferring the slicker recessed look on the M8's duo camera (irrespective of duo camera's actual merits, which were precisely zero). I really have no idea why the rear camera module has to be that... visible - the phone would look so much cleaner with an iPhone-sized circle, but I'm guessing it has something to do with convincing consumers that this is a "serious" camera for "serious" photography, because it is big, and big things are very serious.
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HTC has retained the microUSB and 3.5mm port arrangement from the M8 to the chagrin of OCD sufferers everywhere (really, can an off-center USB port be part of your "brand"?), and while generally harmless, are bound to stir up the opinions of many people on the internet as things of this nature always do. The black plastic antenna window for the GPS / IR up top is still present, and still gives the phone kind of a space-age accent, though it's a little more angular and less refined-looking than the one on the M8.
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Antenna windows to the soul
So, here's the thing: I really liked the look of the One M8 when I reviewed it last year. The One M9 does have some positive changes (aforementioned speaker grilles now being metal, reduced height of the HTC logo black-bar), but almost every other physical design change, for me, comes down on the slightly-to-moderately-negative side of the board. The camera hump, the stepped metal instead of a chamfered edge, the ugly little chrome accent on the front-facing camera, and the new buttons (especially the buttons) - they all get an "oh, well, why did they... do that?" kind of response from me.
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Does it make the M9 hard to like as an object? Not particularly, but it does make it less likeable than the phone that preceded it, which is always going to amplify the impact of such changes. And it makes flaws carried over from the original more noticeable. The HTC "black bar," while it allegedly has to be there for display controller guts, makes the phone quite tall. So do the Boomsound speakers, which require small resonance chambers to produce mid-range and bass. The all-metal design is still really slippery. The phone itself doesn't look especially different from the One M7 of two years ago, and all claims about "timeless design" aside, that does make it feel less special to me.
But, a lot of this is subjective, and I realize that. So, if you liked the One M8's design and build quality, you'll like the One M9's aside from the aforementioned hardware buttons, which are objectively bad. Everything else really is a quibble, but when you're talking about design, nothing is truly trivial, so that's why I nitpick here - because this section is literally about nitpicking. Don't tar and feather me, please.
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As to the actual quality of the phone, I wouldn't say it's substantially better or worse than the M8. The M8 is a solid-feeling device, and the M9 feels quite solid as well, and that is because they are both encased in very hard aluminum chassis. The thing is, between those new hardware buttons - which are just plain not good - the camera hump, and the strange stepped metal around the edges of the phone, the M9 ends up feeling almost paradoxically less nice than the M8.
Also, let's not go out of our way to necessarily confuse "solid metal" with "actual quality construction" - last year, iFixIt gave the HTC One M8 a horrendous repairability score of 1/10 (an iPhone 6, by the way, gets a 7/10) because it is essentially an un-disassemble-able screwless mess of evil. This year, HTC has added a couple external screws, but the glued-in internals like the battery and display still require heat gun coaxing in order to remove, and there's still a whole mess of tape, ribbons, and easily damaged copper foil shielding in there. (Samsung's Galaxy S6, by the way, requires similar coaxing, though appears substantially less complex overall.)

Display

The M9 and M8 have fairly similar 1080p LCDs. The main difference between the two seems to be tuning - the M8's display looks much more saturated and bold than the M9's, which appears to have been tuned much cooler than its predecessor. The maximum brightness seems almost exactly the same, the viewing angles are nearly identical, and outdoor visibility has them in a dead heat. The minimum brightness setting on the M9 is appreciably lower, though not by a lot, so there is that.
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It's not a bad screen, by any means, but it's basically similar in most ways to the one HTC has been shipping since the M7. It's a good, solid, 1080p LCD... that pretty much any manufacturer can buy these days if they so choose for a fairly reasonably price. It's not that I'm saying HTC should opt for a 2K (QHD) panel, or that they have to go AMOLED to stay relevant, but there's little denying that competitors like Samsung and Apple have surpassed HTC in the display game, and that it didn't exactly happen recently. HTC is at the mercy of suppliers while Samsung, Apple, and LG develop their own panel designs and get the pick of the litter if they don't. And meanwhile, budget OEMs like OnePlus, Xiaomi, and Huawei are sourcing panels of a similar if not better quality while selling phones that are much less expensive.
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HTC wasn't keen to talk up the screen on the One M8 last year, and they were similarly reluctant to do so on the One M9 this year. While I have absolutely no problem with the M9's 1080p resolution, Samsung is clearly leading the industry in smartphone displays right now. The latest Super AMOLED panels have superior minimum and maximum brightness, insanely good color reproduction (when set to the right display mode), and surprisingly good outdoor visibility thanks to their excellent contrast. The One M9's display has OK color reproduction (pinks get a weird magenta-purply thing going on, greens are definitely a bit hot, whites and grays too cool), decent brightness, and pretty good viewing angles. If you're looking for the cream of the crop when it comes to display quality, unfortunately, it's just not here.
That said, I still prefer the M9's panel to LG's G3 or even my own Nexus 6 (ugh yellow). While it falls short of the Note 4 or, if I'm honest, even the Galaxy S5 (... or even the Note 3), it's still a decent screen and I don't think it's going to upset anybody. Also, I do commend HTC for sticking it out at 1080p when it makes sense to do so - whereas other manufacturers are pushing 2K mostly because they can.

Battery life

"Unsettlingly mediocre" is how I would describe it. The One M9 has given me range anxiety I haven't really experienced since, well, the Nexus 6, and even then that's only on some days with that phone. Even HTC's data sleeping doesn't seem to be working right, with my phone showing many wake states during the middle of the night when emails come through. Previously, on the M7 and M8, sync would basically stop between the hours of 11PM and 7AM unless you actually turned on the display, which was a huge battery saver if you forgot to plug in your phone overnight.
On the M9, I'm just not happy with the battery life as it is right now. I don't know if that's to do with the Snapdragon 810, poorly optimized software, or just plain bad luck, but it's not fantastic. It could be worse, but if I was taking this thing on the road every day to and from work without a charge until I got home, I'd probably be buying an external battery pretty quickly. It's just not where it should be.
Sense also doesn't allow you to see the amount of screen-on time in the OS's power usage UI, so you can't really get a good feel for what amount of screen-time your usage habits will allow for. Even when loitering on Wi-Fi in my apartment (which yes, does decrease power consumption), the idle battery life just does not seem very good. The only other phone with Snapdragon 810 that I've used is the G Flex 2 and, despite having 160mAh more capacity than the One M9, it too fell flat fairly quickly.
While the unpredictability has settled out some since I received the phone last week, I'm still not happy with how the M9 stacks up here. The moment the solution to a battery life problem becomes "turn on power-saving feature X," you've lost me. I'm not interested in compromising the experience simply to extend the amount of time I have to keep a phone off the microUSB teat, unless I urgently need to preserve that remaining juice. If there was one area where HTC could really put a thorn in the side of Samsung, LG, or Motorola (barring the Maxx), it would be in class-leading battery life, but the One M9 sadly fails to deliver anything of interest here, and frankly falls slightly below the bar I'd expect of a flagship handset. This is definitely a step back from the M8, which I found had pretty great battery life overall.

Storage, wireless, and call quality

HTC came to bat with 32GB of storage standard on both the M7 and M8 here in the US, and that was a significant plus for consumers burned by the 16GB-only Galaxy S4 and S5 here in America. But now that the S6 ships with 32GB minimum and LG isn't letting its flagships fly with less than that amount, either, HTC's advantage here is a bit diminished. A microSD card slot is a plus with Samsung seemingly having forsaken expandable storage at the flagship level, but only to those who would utilize it to begin with.
Sense 7 weighs heavily on that 32GB, too, which is a real shame - this T-Mobile One M9 ships with less than 20GB available out of the box. Let me rephrase that: if HTC shipped a 16GB One M9, you would have 4GB of space to work with. This is just bad bloat management. The Galaxy S6 ships with 23GB (depending on carrier) available, and last year's bloat-tastic 16GB S5 even managed a little over 10GB.
Certainly, around 20GB of space is going to be enough for most people, but that doesn't excuse the lackadaisical attitude HTC has approached the bloat problem with - it smacks of apathy, or worse, incompetence. Compared to a T-Mobile One M8 running Lollipop, the One M9 is shipping with nearly 2.5GB less user-available storage, and for what? Things most of us will never use?
Wireless performance on my One M9 review unit has been entirely respectable, I've experienced no issues with mobile data or Wi-Fi. Bluetooth has given me one problem, though it's somewhat rare - my Wear device (a G Watch R) occasionally loses sync with the phone, an issue I've decidedly not had with the five-plus other devices I've paired it with. It hasn't happened in the last day or so, though, so perhaps Google corrected something on its end.
Call quality is phone-like. I haven't tested HD voice on the M9, but I'm going to guess it sounds like HD voice on pretty much any phone: much, much better than regular phone call quality.

Audio and speakers

HTC's Boomsound speakers have some new Dolby tuning this year, but honestly, my ears can barely hear the difference. The One M8 had a great set of front-facing speakers for a phone, and the M9 still has those same great speakers that actually produce a semblance of mid-range, something you don't get on any other smartphone that I know of. The hardware, according to HTC, is the same - and the sound supports that. The M8 and M9 sounds basically identical.
Headphone audio presented no problems, and is still the same high quality that I've come to expect of Qualcomm's top-tier Snapdragon chipsets to date.

Camera

HTC's new camera is a bit of a mess on the One M9. After two-plus years pushing the 4MP Ultrapixel sensor, it's unfortunately clear that HTC is having trouble handling the somewhat odd 20MP Toshiba sensor it's using for the one M9, as opposed to the much more industry-standard Sony IMX sensors used in pretty much every other high-end smartphone.
It does not seem to have been a good idea to do this.
IMAG0036
You see, HTC apparently has decided that, despite no longer having a 4MP image sensor in its flagship phone, that it still wants to process 20MP images like they have 4MP of resolution. What I mean by that is, the processing seems optimized heavily for viewing on small displays. Fine detail is most charitably described as "present," while image noise and processing is brutally aggressive, especially in low light.
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This is not a very tight crop, trust me.
The cropped image above is representative of the two problems I had with the M9 in low light. First, the focus never, ever seems right. You always have to tell it where to focus, wait for it to do so (which takes far longer than it should), and then wait for the capture, which also takes annoyingly long as the camera then tries to focus again. Once you get a picture, sweet jesus, there is going to be brutal processing noise and artifacting in anything but daylight. The launch time for the camera is also lamentable, at anywhere from 1-4 seconds depending on how the phone is feeling, I guess.
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During the day, performance isn't outright bad, but the images I captured were never particularly impressive in detail, clarity, or color reproduction (most were quite bland). This is the most mediocre camera fitted to a high-end smartphone in the last year, I think - it is simply not in possession of any real redeeming qualities.
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Even in direct sunlight on a clear day, the sky still has processing noise. HTC is also lightyears behind Google and Samsung in terms of HDR performance, a mode which I found basically useless on the M9 for all the hilariously false contrast it forces into an image.
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Still, this is a notably better camera than the One M8's, because it actually has fine detail, whereas the M8's Ultrapixel had what I would describe as coarse detail at best. When you're coming from a camera as difficult to defend as the duo setup, though, it's hard not to improve in at least some ways. The One M8 also had the single worst HDR mode of any smartphone camera I have used in years, so even the M9's weirdo HDR processing looks better than that of its predecessor, shown below.
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The camera itself adds no real new features aside from 4K video, loses HDR video mode, and does not have optical image stabilization. All in all, HTC has delivered a camera that wouldn't stack up particularly well to 2014's flagships, let alone 2015's. This is not a high point for a company that claims to be deeply invested in the imaging experience on its smartphones. Some of the M9's camera issues can likely be resolved in software, but for now, it simply doesn't meet the bar I think we'd expect a 2015 flagship to.
Here are some additional sample photos.



Software

Performance

Without a doubt, the most controversial section of any One M9 review you will read is the one in which device performance is discussed. Having been extensively involving myself in the Snapdragon 810 drama of late, I'd like to begin this section with some questions and answers that I think will help serve as a primer to this discussion.
  • Does Snapdragon 810 overheat in the HTC One M9? It's a loaded question. If you run benchmarks like Geekbench 3 ad nauseam without any cooldown periods between runs, then yes, the One M9 will get very, very, very hot. The highest temperature I observed with a true IR camera was 118F (nearly 48C), which is hot enough that no, you don't want to hold the phone (not dangerous, just uncomfortable). No plastic bags, no bright lights, just my desk in my apartment and Geekbench 3 over and over and over. No other phone I've tested gets that hot, the maximum I saw was 110F... on another Snapdragon 810 phone.
  • But it still works, so that's not overheating, right? Technically, yes. An "overheat" state is one that implies the device must cool lest imminent damage occur to it. In that sense, no, the M9 does not appear to overheat - I never got a message from the phone saying it needed to turn off or anything to manage the temperature. Granted, a modern CPU can operate at upwards of 80C without risking damage, so "overheating" is an exceptionally relative term here. Smartphones go into "overheat" states to prevent damage to the battery and display, not the processor.
  • Does this happen in regular usage? The M9 will get pretty toasty when the cellular radio is very active (lots of DL/UL) and the phone isn't sleeping, or GPS is running with navigation. And it gets hot more quickly than I'd anecdotally expect. But no, it doesn't get crazy hot in anything but benchmarks.
  • So you're saying it doesn't matter? No. Because the reason it gets so hot in benchmarks is because it's not throttling the CPU almost at all, instead letting the phone get hot so that high scores can be achieved repeatedly during testing.
  • So it throttles? Absolutely. While Snapdragon 810 is unofficially rated at 2.0GHz (note that Qualcomm never published a clock speed for 810) for its high-speed A57 quad-core cluster, you'll never see it get over 1.5-1.6GHz in regular usage for more than sub-second bursts, and even, then, probably not over 1.8GHz. The same behavior can be observed on LG's G Flex 2, which also uses the 810.
  • Does this matter? Yes. Compared to the Snapdragon 801 and 805, which throttle much less often in regular usage, the Snapdragon 810 is far more likely to compromise performance under such usage, meaning the experience it provides frankly doesn't seem appreciably better than those chips and, in some applications, may actually be worse.
Is the One M9 a slow phone? No. But it's not really even appreciable quicker than the One M8, and in some cases, I actually noticed it to be slower (app switching, for example). And yes, Snapdragon 810 will beat 805 and 801 in benchmarks - HTC has ensured the processor will not throttle during benchmarking, so the scores will tell you what you'd expect for a chip that's a year newer than the one which preceded it. Benchmarks, of course, are not reality.
So, why go with the 810 at all? Why not stick it out with 805, which has proven itself a solid, reliable chip even on high-resolution smartphones?
The simple answer is marketing, and it's the same story I hear from every OEM I talk to about chipsets. Consumers want to know they're getting the latest and greatest, and even if most people don't know squat about what a processor or chipset is or what they do, there's a big enough group of buyers (especially online and in emerging markets) to matter that having the latest Qualcomm part is paramount to competing. HTC chose Snapdragon 810 not because it is "the best" chipset available from a performance standpoint, they chose it because it is "the best" chipset available from a marketing perspective. That is the slightly sad reality of the situation, and that's why Peter Chou got on stage at MWC to be Qualcomm's PR puppet.
And what else can they do? There was no other option: shipping with 805 would have had them laughed out of the room by internet spec geeks, and there is no other viable alternative to Snapdragon 810 yet. Intel has no high-end LTE SoC, there's no chance Samsung would give HTC a crack at the latest Exynos, and NVIDIA is a non-option in phones. Mediatek doesn't compete well in the LTE space right now, either, and that's Qualcomm's real stranglehold on partners: radio technology.
HTC, like LG with the G Flex 2, basically had a choice of shipping with a newer, compromised chip, or shipping with an older, proven chip. In a market with obsessive 1-year refresh cycles and constant specification warring, the older chip was never a realistic business option. This isn't HTC's fault - only as much as they can be faulted for sticking it out with the single viable high-end LTE chipmaker on the market. So, blame Qualcomm, blame ARM, and certainly blame specification hypebeasters, but HTC really is just a victim of a rare product portfolio miss here, and one that has Qualcomm noticeably shaken up.
To HTC's credit, I haven't noticed any truly unusual lag or stuttering on the One M9, which for the most part appears to perform fine in most situations. It's just not any noticeably faster or smoother than the phone and chip it replaces, and at this point, it's incumbent upon Qualcomm to show that 810 isn't compromised in practice, because the relevant data points we have for real-world devices to date show that it is. Even Qualcomm's marketing makes it clear something's wrong - they haven't published an advertised clock speed for Snapdragon 810 (yet they have for 800, 801, and 805), and it's because they can't advertise one, since the real clock speed is basically dependent on how ballsy and willing to compromise battery life (and cycle longevity, because heat) the OEM is.
So, if you want a basic rundown of the One M9's performance, here it is: it's pretty fast. It's not noticeably faster than the One M8, and it's sometimes a bit slower, which wouldn't be in and of itself quite so bad if the battery life hadn't also taken a real hit. For what it's worth, it does not feel as slow and janky as the 810-powered G Flex 2, which appears to have significantly more aggressive throttling policies, so there is that.

Sense 7

Have you used Sense 6 on Lollipop? Great! You've basically used Sense 7. The changes between the sixth and seventh iterations of HTC's proprietary skin are few and far between. For example, the notification bar has slightly less vertical height. Yes, that is how nitpicky we need to get to really highlight changes.
Screenshot_2015-03-30-13-06-47 Screenshot_2015-03-30-13-07-01 Screenshot_2015-03-30-13-07-08
The Sense clock widget is new. There's a new widget called Sense Home that... really isn't that interesting (it's a glorified folder widget). There is now a vaguely Holo-esque tab interface for switching between pages on stock HTC apps, which looks different-y. BlinkFeed has restaurant suggestions now.
Screenshot_2015-03-30-13-08-45
Pictured: the biggest UI design change in Sense 7.
Oh, they changed the multitasking interface back to the old Sense style, too. You see, when the One M8 got its Lollipop update, HTC tossed in a very slight tweak of the stock Android 5.0 multitasking UI. On the M9, they decided they didn't like that anymore and went to the grid-layout and added pagination to it. And, of course, they added back a button to clear all recent apps, because people do this, ostensibly for the placebo relief it provides.
The one headlining new feature of Sense 7 is the theming engine, which allows you to apply your own or community-created themes to your device. HTC's definition of theme can be a bit generous depending on your expectations, though it's still significantly more than really any other OEM gives you. You can choose wallpaper, icon pack (including a texture overlay), color palette (also including texture), sounds, and font. There's a theme store to download them from (same as the Dot View store), or you can create your own and publish it.
Screenshot_2015-03-30-13-07-53 Screenshot_2015-03-30-13-08-07 Screenshot_2015-03-30-13-08-20
This is definitely nice for those people who like to theme their device to a mild to moderate degree (I am personally not among them), and it's not something the other major device OEMs are offering. I will say the one issue I had is with theme discovery - it's hard to really search the theme store in a meaningful way unless all you really want are the promoted and popular themes.
The other customization tweak HTC has added, though not original, is for the layout of the navigation buttons. You can add new buttons like turn off screen, auto-rotate, a notification toggle, or hide nav bar. You can also change the order of the buttons. You just get the buttons HTC gives you, though, there isn't any kind of option to brew-your-own button.
Screenshot_2015-03-30-13-07-13 Screenshot_2015-03-30-13-07-32 Screenshot_2015-03-30-13-11-09
Other than that? HTC's added some new options in its photo editor, an app called Cloudex that basically just puts your cloud photos in the Gallery app, and... I can't really think of anyone else. The promised camera store, by the way, currently has a whole three options in it, and the purported "pro" mode that would allow RAW capture is not yet present.
Most of the changes in Sense 7 seem superficial, aside from the theme engine, and even the superficial changes can come off as tweaking for the sake of tweaking. Like the new tab navigation style in HTC's stock apps - it just seems like it was changed because they needed some way to differentiate the new software from the old software. It doesn't serve any kind of cohesive purpose. Meanwhile, Google's Material Design initiative is still nowhere to be found in Sense, with HTC's likely retort being that Sense is a "full-package" software identity that it does not want to cobrand into something Googly. And yet the more and more 3rd party apps adopt at least some material elements, the more and more out of place HTC's software will look. I predict we'll see them come around a bit with Sense 8.

Conclusion

The HTC One M9 is problematic. It's not a bad phone, but it's also not a great one, and it doesn't feel so much better than last year's device that an upgrade would be even remotely necessary for current One M8 owners. Even One M7 owners aren't missing a whole lot here, and that's slightly unsettling. The display is the same if not observably worse in certain respects, the Boomsound speakers are the same, the battery life isn't any better (worse, actually), and there are no major new hardware features to speak of. Sense 7 offers little aside from its theming engine, and while that's certainly a fun addition, it doesn't really strike me as a big value-add. The camera does offer you a little crop breathing room now, but as high-end smartphone cameras go, the One M9's is totally unremarkable, and in some cases a bit disappointing.
So, that leaves us with things like the Dot View case, HTC's Uh-Oh protection, and the company's Android OS update track record for selling points. While they're all certainly benefits, are they going to be enough to get the interest of anyone but those people who are already HTC fans? That's kind of my problem here: I see no special appeal for the One M9 among users of non-HTC phones. The M9 brings nothing truly compelling to the table that the M7 and M8 before it did not, and neither of those devices were runaway sales successes.
With Samsung having given us a play-by-play Extreme Makeover: Smartphone Edition on its Galaxy S6, the One M9 provides a counterpoint of, "Hey, things are still pretty good over here, don't fix what ain't broken!" The problem for HTC is that, from a business perspective, things are broken. HTC's ever-decreasing market share and recent CEO shakeup make it obvious the Taiwanese OEM is not able to bring in significant numbers of new customers, or more importantly, pull them away from other brands.
Perhaps a mid-year refresh or high-end Note competitor with a fresh new look will reinvigorate HTC in the premium phone space, but as things stand now, it feels like we're in a holding phase, just waiting for something to happen.
DSC07464

copied from androidpolice.com


This New Smart Car Swaps The Infotainment System For A Center-Mounted Phone Dock And A Bluetooth Connection

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Have you ever looked at your low-tech car audio system and wished your head unit could just be as smart as the phone in your pocket? Or maybe you have one of those fancy infotainment systems, whose software tends to make the HTC G1 look futuristic by comparison. Well, an automaker finally decided to acknowledge that it's easier to use the hardware that the customer already has than build something newer and more expensive that won't do any better. Which manufacturer decided to do it? It's the same people who brought you this:
community_22
Yep, smart, of smart car fame and subsidiary of Daimler AG, the group behind Mercedes-Benz. For a vehicle in which space and cost savings are crucial, using your phone as your head unit makes perfect sense. Smart also tends to market to a younger market segment for whom this kind of unconventional thinking won't be too jarring. The typical 25-year-old won't be lamenting the loss of a physical disc drive or anything like that.
The phone dock will be shipping on some trims of the redesigned 2016 smart fortwo, the only smart model you will normally see in the United States and many other markets. Maybe this is the justification you needed to spring for a giant phone like the Nexus 6; it'll be easier to see while you drive!
Thanks to the smart crossConnect app, the dock is more than just a slightly nicer version of the same physical docks you could stick in any old car. The app gives access to the car in such a way that it even provides a score of your driving, based on things like how often you follow the posted speed limit and the amount of G-Force generated when you turn. You also get turn-by-turn directions, lots of voice commands, and the ability to control the built-in radio.
smart1
Of course, I started off this article by railing on the poor software development typical of automakers. It appears that smart may be no exception, as the Android app has generally low reviews (and even worse in Apple land). More obviously disappointing is that they only promise that it will work on the Samsung Galaxy S4 and S5:
Please play attention to the fact that the app is only supported von Samsung Galaxy S4 and S5 devices. On other devices it can not be guaranteed that the app will work correctly and all information is displayed completely.
All funny typos are in the original app description. While that seems to leave open the possibility of it working on other devices, we couldn't find any others that the Play Store showed as compatible.
So smart hasn't knocked this one completely out of the park just yet, but the 2016 fortwo hasn't hit the market. There's still time! And either way, this is still a great idea. Even if their software doesn't pan out, you get a nifty dock that you can use to mount your phone and stream audio via Bluetooth through the car stereo system. That's what a lot of us have wanted for a long time.


copy rights from androidpolice.com

3 Apr 2015

Play Store 5.4 Makes The Notification Bar Transparent On App Pages [APK Download]

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The Play Store is where you go to watch your other apps get updated, but occasionally it's nice to sit back and watch as the store gets its own renovation. Sometimes the changes are stark. Otherwise, there's just a few new lights here or there.


What's New?

In version 5.4, it's not about what's been added, but what's been taken away. The notification bar has lost its color. Now Play Store pages appear with banner images that reach towards the top of the screen. The green strip doesn't return to the bar until you start to scroll down.
PlayStore1 PlayStore2
Left: Old, Right: New
The amount of chrome at the top of the screen has gradually eroded since 5.2. Googler Kirill Grouchnikov shared an image highlighting this on Google+.
hero-editorial-evolution-resized
This release also temporarily gets rid of all of the Play Store widgets from the homescreen's add menu, including those that show what media you have saved in your library (otherwise known as the widget that you immediately removed when first launching the device) as well as the one that makes recommendations... but only on Nexus devices (tested on a Nexus 5, 7, and 9). However, restarting the devices brought the widgets back. All non-Nexus phones and tablets we've installed 5.4 on did not exhibit this behavior.
To get the APK, you know what to do. Let us know if you come across any additional changes.
File Size History
  • com.android.vending-4.0.27.apk 5.89 MB (6,181,458 bytes)
  • com.android.vending-4.1.6.apk 5.75 MB (6,036,474 bytes)
  • com.android.vending-4.1.10.apk 5.76 MB (6,040,792 bytes)
  • com.android.vending-4.2.3.apk 5.76 MB (6,046,580 bytes)
  • com.android.vending-4.2.9.apk 5.84 MB (6,129,144 bytes)
  • com.android.vending-4.3.10.apk 5.75 MB (6,036,657 bytes)
  • com.android.vending-4.3.11.apk 5.75 MB (6,038,575 bytes)
  • com.android.vending-4.4.21.apk 5.84 MB (6,126,172 bytes)
  • com.android.vending-4.4.22.apk 5.84 MB (6,126,834 bytes)
  • com.android.vending-4.5.10.apk 6.62 MB (6,951,714 bytes)
  • com.android.vending-4.6.16.apk 6.21 MB (6,520,554 bytes)
  • com.android.vending-4.8.19.apk 6.85MB (7,015,533 bytes)
  • com.android.vending-4.8.20.apk 6.69 MB (7,015,601 bytes)
  • com.android.vending-4.8.22.apk 6.69 MB (7,016,172 bytes)
  • com.android.vending-4.9.13.apk 7.18 MB (7,538,155 bytes)
  • com.android.vending-5.0.31-80300031-minAPI9.apk 9.01 MB (9,453,198 bytes)
  • com.android.vending-5.0.32-80300032-minAPI9.apk 9.01 MB (9,455,091 bytes)
  • com.android.vending-5.0.37-80300037-minAPI9.apk 9.05 MB (9,493,814 bytes)
  • com.android.vending-5.1.11-80310011-minAPI9.apk 9.69 MB (10,171,187 bytes)
  • com.android.vending-5.2.12-80321200-minAPI9.apk 11.16 MB (11,702,547 bytes)
  • com.android.vending-5.3.5-80330500-minAPI9.apk 9.83 MB (10,303,033 bytes)
  • com.android.vending-5.4.10-80341000-minAPI9.apk 10.68 MB (11,194,568 bytes)

Download

The APK is signed by Google and upgrades your existing app. The cryptographic signature guarantees that the file is safe to install and was not tampered with in any way. Rather than wait for Google to push this download to your devices, which can take days, download and install it just like any other APK.
File Name: com.android.vending-5.4.10-80341000-minAPI9.apk
Version: 5.4.10 (80341000) (Android 2.3+)
MD5: 5692cd1d26e4e7f15f1d9da0c5fbe9bd


Fell free to comment and send the Email

2 Apr 2015

Motorola Announces A Handcrafted Selfie Stick For April Fools, Makes Up For It With $140 Off An Unlocked Moto X

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"A selfie stick is not just an accessory," the man says with shades of Jony Ive, "it's an extension of who you are." So true, isn't it? Except it's not true. Not a word of it. This is April Fools, and Motorola is having a little fun with the promo video below for a handcrafted selfie stick. Not funny? Okay, Motorola is also offering $140 off an unlocked Moto X to make up for it.

The video is worth watching, and is cringe-inducing in all the right ways. All the lofty language and artsy shots of designers talking about the selfie stick are admittedly amusing. You're here for the sale, though, right? Okay, just go to Moto Maker and design a Pure Edition Moto X and it will automatically be $140 off at checkout ($359.99 for the basic 16GB). You can also take 30% off accessories.
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The discount is available until 10:59AM central tomorrow (April 2nd). You can also request a promo code from Motorola for $140 off that is good until April 15th. That's how you do April Fools.




from-androidpolice.com

Google and ASUS Announce The Chromebit, A Full Chrome OS Computer On A $100 HDMI Stick

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The Chromecast is great! Wouldn't it be even greater if it could actually run Chrome, instead of being a point for streaming video and music? ASUS seems to think so. Tucked into an announcement of new Chrome OS laptops, Google posted a preview of the Chromebit on the official Chrome blog. It's basically Chrome OS on a stick: plug it into the HDMI port on your TV, add some MicroUSB power, and you've got access to a full copy of Chrome OS.
Group_Asus_Chromestick_V1 (1)_1000
This isn't exactly a new idea - thanks to miniaturization of low-power hardware, manufacturers have been able to cram Android, various flavors of Linux, or even Windows onto these tiny HDMI sticks. But Chrome represents some interesting opportunities. Google doesn't say what hardware is inside the Chromebit, but Gizmodo's hands-on post says that it's running on an ARM-based Rockchip RK3288 SoC with 2GB of RAM and 16GB of storage, plus Wi-Fi, Bluetooth, and one external USB 2.0 port. The elongated stick includes a swiveling plug for hard-to-access ports, and it will come in a variety of colors.
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That hardware is even less powerful than most Chromebooks, so don't expect the Chromebit to be your new entertainment center. But that USB port is enough to add a mouse and keyboard combo (or you can use Bluetooth). Alternately, you can always use Google's Chrome Remote Desktop app to control it via your smartphone. The Chromebit might be useful for more than just televisions, too: plug it into any HDMI-equipped monitor and you get an instant Chrome terminal on the cheap, albeit one without easy access to sound.
For roughly three times the price of a Chromecast the Chromebit grants access to the entire web (including sites that usually charge for access to the TV, like Hulu) and a growing library of Android apps. Is it worth it? We'll see in a few months, as ASUS plans to launch the Chromebit "for less than $100" sometime this summer.





from androidpolice.com

Chrome For Android Will Have Fullscreen For Non-Video Elements Soon, Probably In Version 43

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Do you want to use Chrome in fullscreen immersive mode, without add-on apps or root modifications? According to entries in the Chromium project on Google Code it's coming soon, possibly in the next beta release. But don't get too excited just yet.This behavior is specifically for website elements, not the browser itself (which was possible in some versions of the old AOSP browser). It will enable certain sites or web apps to go fullscreen with Android's immersive mode, just like HTML videos do now.


















 The upcoming fullscreen permission management system.
On this page you can follow along with a conversation between Google employees and other participants in the open-source project, detailing the need for and implementation of non-video fullscreen elements like browser-based games and apps. One example is a Cardboard web app that takes advantage of Chrome's APIs to make a splitscreen VR environment, where a virtual navigation bar would only get in the way. According to comment #47, the feature will be inserted into Chrome build 43 (the current beta is 42 and the current stable release is 41). In build 44, users will be able to manage fullscreen permissions on a site-by-site basis in the Settings menu.
1) For M43 we launch with the setting listed but disabled (so "Fullscreen/Allowed" all in gray.) You can reset by resetting the entire site.
2) For M44 I get UX approved for single-permission management. We need more time than we have right now to get everyone on board, but should be doable for the next milestone.
If you want a user-accessible switch for browsing all websites in immersive mode to get more reading room... well, it doesn't look like that's coming. But have hope: several of the developers have mentioned that very functionality over the ten months since the issue was first posted. A few even mentioned the fullscreen toggle from the AOSP browser that some users (including yours truly) have been hoping to see in Chrome for Android. Maybe it's not too far away from being added in.


 from androidpolice.com

Alcatel OneTouch Watch pre-sales now open for $149.99

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Alcatel One Touch Watch (1)


At this year’s CES in Las Vegas, the Alcatel Onetouch Watch made quite the impression on many people. Now, just over two months later, pre-orders for the Watch have opened up.
The wearable is the same as it was back in January, meaning it comes with a silver case and a black band. Alcatel Onetouch has priced the smartwatch at $149.99 and says that shipments will begin within 30 days of the order being placed. Indeed, the website shows that April 30 is the day of availability, so for anyone wanting to get their wrist underneath the Onetouch Watch as soon as possible, a pre-order looks to be the best way to do that.
As far as features go, the Onetouch Watch uses a proprietary software to connect to either iOS or Android, so there are options at least. It will relay smartphone notifications, track fitness, and the company says the battery should last between two and five days, depending on usage.
What do you think of the Alcatel Onetouch Watch? For $149, will it be your next smartwatch?


  • Thickness of watch face: 10.5 mm
  • Diameter of watch face: 41.8 mm
  • Thickness of wristband: 3.5 mm
  • Width of wristband: 20 mm
  • USB 2.0 charging port that charges in one hour and exists on the wrist strap instead of the watch itself
  • Bluetooth 4.0 LE
  • 1.22-inch 240 x 204 circular display
  • accelerometer and gyroscope
  • NFC
  • heart rate sensor
  • Compatible with Android 4.3 or iOS 7 and higher
 Want one? Be sure to head right here and place your order. They ship with a sporty black wrist band as standard, though OneTouch tells us they’ll have more options available as 2015 rolls on. No word on when these are expected to ship just yet but we’re hopefully you’ll be able to get one before indulging in some Spring and





1 Apr 2015

Galaxy BLADE edge: Chef’s Edition

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Galaxy BLADE edge: Chef’s Edition

Samsung is proud to announce the world’s first smart knife with smartphone capabilities, the Galaxy BLADE edge. Galaxy BLADE edge is the ultimate cooking companion, made with the modern chef in mind. Building on the expertise it has already displayed with its Chef Collection series, Samsung is taking its commitment to culinary expertise and cutting-edge technology even further – literally.

Running on the latest OS, the Galaxy BLADE edge comes with all the incredible features of the Galaxy S6, but its edge is so sharp and strong that the device can also serve as a chef’s knife. In fact, the Galaxy BLADE edge could very well render all the knives in your kitchen obsolete.

Ergonomic Ceramic, Diamond Design

The Galaxy BLADE edge was designed with diamonds in mind. It not only features a beautiful diamond-cut finish on its tough ceramic body, but is also equipped with a razor-sharp diamond edge, tough enough to cut through a lobster tail and sharp enough to slice though tender heirloom tomatoes.

The body is made of a patented ceramic, making it tougher than stainless steel yet lighter than plastic. Samsung succeeded in obtaining the optimal curve, resulting in a beautiful ergonomic ceramic.

With this unique ceramic, Samsung has also revolutionized the cooking knife’s surface tension – making sure that your fresh organic shitake mushrooms or wild Perigord black truffles don’t stick to the edge when you’re cutting them.

The Freshest Features

With the Galaxy BLADE edge, Samsung has renewed its focus on functionality. Galaxy devices are no longer just powerful communication devices – they’re also incredibly utilitarian. In addition to the great features Galaxy S6 already offers, Galaxy Blade edge offers features so fresh you’ll never be able to cook with the rest.

Galaxy BLADE edge: Chef’s Edition

Chop, cut, slice and dice up to 50% faster

Galaxy BLADE edge features a set of sensors and algorithms that analyze your grip, dexterity and strength, setting the weight in optimal proportion to create the perfect rhythm and inertia. This smart feature, in league with the super sharp edge, makes chopping and cutting up to 50% faster than with conventional knives. It also has a special feature for slicing fruit and dicing vegetables.

Safety first with KNOX

With Samsung’s powerful defense-grade KNOX Security, you’ll never cut yourself again. Just scan your fingerprint on the home button and the BLADE’s finger-detection mechanism will be activated. The BLADE will retract before it cuts skin.

A human blood sensor is also available, preventing the device from being used in violent situations. Should the blade make contact with human blood, the device will automatically place an emergency call to the appropriate authorities.

If a call is made by accident, all you have to do is scan your fingerprint, swipe the security pattern, punch in the 15-digit password and sing along to the random-selected song from your most recent Milk Music station and the call will be cancelled.

KNOX’s powerful anti-virus protection will also alert you to any germs found in your ingredients or on the surface of your cooking top.

Water- and fire-proof

Apart from the extremely sturdy diamond and ceramic parts, the display is also covered with a protective, waterproof coating, specially formulated for Galaxy BLADE edge so chefs can accept calls and respond to messages anytime, without worrying if they spill a little bouillabaisse. This easy-to-clean device can be washed and sanitized like any other kitchen utensil and the body is also completely fire resistant, so no worries should any flambé-related mishaps occur.

S-Thermometer

Galaxy BLADE edge comes with a stylus that doubles as a wireless meat thermometer and baking tool, to let you know when your pan-seared foie gras is the right temperature, and when your baked camembert is ready to be taken out of the oven. Use it to ensure the correct water temperature when cooking braised beef short ribs sous vide.

Galaxy BLADE edge: Chef’s Edition

Innovations under the hood

Samsung brought out all its tricks hidden in its cupboards to make this culinary dream a reality. A patented transparent ceramic body has been introduced to maximize visual pleasure in preparing food.

To match the sophisticated design, all components were redesigned to fit the curve including its main memory. The main memory is not UFS but U4CF (Ultra 4D Curved Flash). This innovation in NAND flash memory technology betters the previous 3D vertical stacking techniques (first brought to market by Samsung in 2013) by introducing 10nm-wide wormholes that send data to a far-away cloud. These wormholes also result in a distorted physique, giving the NAND flash memory solution a curved shape.

Sweet software for users of all kinds

User experience is determined by a combination of all things including the hardware, design, services, software, etc. This is why Samsung focused on developing the essentials to help users realize their culinary dreams.

Samsung Kitchen and Chef Collection

The Samsung Galaxy BLADE edge is fully integrated with the Samsung Kitchen app, which automatically connects the device with Samsung Chef Collection appliances nearby.

This will allow you to preheat the oven or set a timer simply by swiping up on the home screen. The app will also send you a push notification when the lobster sauce for your quenelles of pike is done simmering.

Custom Accessories (Coming Soon)

Custom handles

To ensure the chef has proper leverage the device comes with a custom made detachable knife handle, made from high-quality olivewood. Or, for a more premium look, choose the premium mammoth tusk ivory inlay edition, made from real mammoth tusk**, found beneath the surface of the North Sea. Handles made from the same ergonomic ceramic as the body or stainless steel – for you old-schoolers – are also available. Choose a knife with a handle that is as exquisite as the dishes you serve.

Protective sleeves, covers and charging blocks

The Galaxy BLADE edge comes with useful protective covers so you can protect the sharp edge (or your belongings from the diamond edge) when not in use. The Galaxy BLADE edge covers are offered in a variety of styles to fit your taste.

Also coming in the near future are wireless wooden charging blocks. You may also store your now-useless dumb knives here.

The Galaxy BLADE edge was designed to be the champion of all kitchen devices. With everything Galaxy BLADE edge offers, the modern chef will never need another smartphone or another set of knives again.

* Warning: Keep out of reach of children
** No mammoths were killed for the handle – upon discovery under the North Sea, the tusks were carefully removed from the fossilized bodies, which were given a respectful burial back to their age-old graves.
*** Samsung was also exploring Galaxy Blade edges, a double-edged sword for sports and Galaxy Blade Axe, for your timbering needs, but have decided not to further pursue these possibilities due to safety reasons.
**** All functionality, features, specifications, and other product information provided in this article including, but not limited to, the benefits, design, pricing, components, performance, availability, and capabilities of the product are subject to change without notice or obligation.
***** As most of you will have noticed, this is not a real product or concept by Samsung at all – at least not yet. Hope you enjoyed reading the article, though. Happy April Fools’!